Random Ramblings Concerning Art:
PROJECT RATIO
Ratio: "Relationship" -the basis of "Rationality"
Concerning Form and Content:
Structures, Meanings, Ethics and Aesthetics
Integrating Science, Technology, Art and Culture
Integrating Intuition and Logic
Understanding the World as it Is
in order to Explore the World as it could Be!
Using the Computer as a "Simulation
Machine" to test ideas
and not simply as a "Communication Machine" to exchange illusions
It is time for the prisoners to come out of their cave!
THE PROBLEM ?
Our (West) European culture is a strange historically developed mixture
of (bastardized) Hellenic, Christian and Humanist values.
We are not the inheritors of a great Mediterranian/Middle East culture,
but the inheritors of the barbarians who tried to reconstruct the
culture their forefathers had destroyed.
We have evolved from a "Land based culture" via a "Money based
culture" to a "Technology based culture" -although we still have
problems in relating "Technology" to "Science" -and "Art" and "Culture"
are still suspicious of both.
Most of the autocratic War Lords now appear to have (re)learned the
principle of "Tribal Democracy" -but we still have problems defining
the limits of the tribe and the relationship with other tribes.
However, the concept of tribalism loses meaning as members get
dispersed through war and poverty -especially when modern communication
systems together with global coporate capitalism reduce the world to
a single global village.
So where are we heading? Are we losing control? Will the drug of
consumerism protect us from the gods of war? Is global democracy
desirable? If so: -what form should it take? -how can we achieve it?
-and how can we sustain it? If not: -what alternatives do we have?
THE SOLUTION ?
We need to look backward in order to reappraise our Hellenic,
Mediterranian and Eastern cultural roots and to reconsider the paradoxes
of Christian Humanism.
We need to look forward in order to (re)integrate our intellectual and
our emotional modes of experiencing, expressing and processing information.
Hopefully, if we can understand our historical evolution(s) then we
shall be able to find ways of escaping from the mistakes that have
been made and to find ways of developing and exploring alternatives.
Perhaps our first priority should be to make the academy once more
into a garden -and not the factory it has become!
THE TOOLS ?
(
ecology, simulation, space, aesthetics, ontology)
Aesthetics:
Directions
-How do things begin
-How do they end
-What happens in between
Relationships
-How do things relate to each other?
-Harmony/conflict
-similarity/difference
Transitions
-Slow/medium/fast
-Gradual/abrupt
Elements
-certainty/uncertainty/surprise
-static/change
-evolution/revolution
Themes
Art and Reality
Art as Local Broadcasting System
Artist as self-reflecting mirror
Art as expression
Computer as tool
emotiion, formalism and reflection
Is freedom possible with rules ?
without chaos ?
Is freedom possible with chaos ?
without rules ?
Art as shamanistic process
computer as medium
The computer as linguistic apparatus
language as simulation
simulation as ontological research
Themes:
Image Generation
Video Transformation
Procesc Control
Practice:
-Describing machine
-Operating machine
-Programming machine
Simulation:
-Social, Political, Economic
models
-Philosofical, Linguistic, Psychological models
-Astronomical, Geografical, Atomic models
-Normal and Abnormal, Real and Imaginary models
Languages, Translations and Codes:
Image:
-Colour
-Point, line, form, texture
-volume, perspective
-light and dark
Sound:
Aesthetics:
-Rythme
-Movement
-Transition
-Contrast
etc........
The Thinking eye
The Thinking machine
SIMPLE PROJECTS (pedagogical or art colabourations)
What's in a name?
-what is the difference
between media-culture, techno-culture, net-culture and cyber-culture?
-what is the relationship between eco-nomy and eco-logy?
"Universal" Project:
Inventorisng the Technology (
ontology) hidden in the "
universe" of different things
i.e. -Programming concepts
-Mark Up Languages
-Plug and Play
-Java
-jeni
-etc......
"Number" Project
Inventorising the
enumerated concepts
i.e. -the four winds
-the seven graces
-the three wize monkeys
-etc......
Ruskin's Regret
A possible Answer to "Babbage's Dream", a Dutch exhibition in Groningen?
By chance, or not, Oxford was I believe the domicile of Ruskin
-the famous english art critic who (as many others) was repulsed
by the flowering Industrial Revolution and sought refuge in a
return to a romantic rural (imaginary) past. Ruskin thus laid
the mental foundation for a legacy which is now irretrievably
part of the english tradition.
The famous Bauhaus, which is also not completely irrelevant to
the ideological tradition of the AKI, was partly a reaction
against the romantic notions of the time and an attempt to
rationalize the design process in accordance with the industrial
production process which had proved inevitable.
As Media Artists we are inescapably infected by the spirit of the
machine. We may embrace the mechanistic, deny it or search for a
balance between man and machine but in all cases the machine remains
as basis for our reaction.
Presumably our exchanges with Oxford will be located somewhere in
the area between Ruskin and the Bauhaus.
Trevor Batten
February 1997
General Themes: (Amiga notes)
i.e. -Virtuality
-Simulation
-Dialectic
-etc....
-
Some Possible Topics for Further Discussion:
I. Educational Issues:
(The Role and Structure of Art Education)
i. Course Aims
-Learning or Discovering
-Employment possibilities
ii. Course Structure
-Formal or Informal Structures
-Developing Knowledge (Information)
-Developing Skills
-Developing Attitudes
-Broad or Narrow based Studies
-Specialists or Generalists?
-Integration of Knowledge and Skills?
-Multi-disciplinary Research Teams?
-Ignoring the Information Landscape?
iii. Artists and Academics
-The Role of Professional Intellectuals and Story Tellers
-Research and Development
II. Artistic Issues:
(
Between Babbage and Ruskin)
i. Formal and Informal Language Systems
-Personal or Social Systems
-Between Autism and Cliche
-Talking, Listening or Showing Off?
-Rituals, Exploration, Communication
-Technology, Medium, Concept
ii. Simulation, Metaphors and Stories
-Is Art True or False?
-How Real is Real?
-Symbol, Sign or Situation?
-Implicit and Explicit Stories
-What is Significant?
iii. Time
-Object or Process?
-Simplicity and Complexity
iv. Interactivity
-Manipulation or Manipulated?
-Topological Exploration
III. Personal Issues:
(Personal stories and Metaphors)
-Documentation of AKI/Brookes Work Presentation
Trevor Batten
April 1997
ONTOLOGY <-> LANGUAGE Studygroup
Some Initial Suggestions for Parallel and Sequential Development.
I. Potential Research Areas:
1. Theory:
-Inventory of Related Concepts
-Definitions and Relationships between Related Concepts
-Investigation of Ontological and Linguistic Strategies
-Orientation towards Potential Meta-Ontology
2. Applications:
a. The Contribution of Ontological Analysis to Curriculum Development.
b. The Contribution of Ontological Analysis to Inter-disciplinary
Communication and Project Development in Research Teams.
c. The Role of Informal Ontologies in Cultural and Artistic Practice.
3. Tools:
Development of (Mark-up) Language or Protocol for Ontological
Processes and Processing.
II. Possible Methodology
1. Strategy?
(Modified Kaegi/Sonology Model)
a. Data Collection (
Empirical Definition of Space):
Discovering points of contact
b. Data Reduction (
Points to Space):
Definition and Development of:
-Patterns and Links
-Grammars, Rules and Laws
-Models and Theories
c. Data Mapping (
Data to Information):
Interpretation of Models
Implementation of Models
2. Basic Models?
a. Process:
process
|
\|/
pre-condition ---------> post-condition
i.e. process acts on pre-condition and transforms it to
post-condition.
The Process can be tautologically defined:
i.e. Any member of the basic trilogy can be defined
in terms of the other two.
b. Meta-Domains?:
i. Strings and Grammars (Logic and Linguistics?)
ii. Systems and Interfaces (physical universe?)
iii. Points and Spaces (conceptual universe?)
iv. Actors and Goals (intelligent systems?)
Trevor Batten
Amsterdam, June 1997
Laboratory For Non-linear Cognition
-Post Graduate Studies in Non-linear Cognition
-Artists in Residence
-Algorithmic Topology
-Synthetic Ecology
-The Limits of Laissez Faire
(unintelligent people in an intelligent world)
-Space/Object Definitions (
identities and locations)
-Free and Bound Variables (
limits of
freedom)
-Accessability of Information (
communication flow)
-Interpretations
-Identification
-Redundancies
-Ambiguities
-Metaphors
cage: 28 oct 88
Notes for a Cage project:
CAGE
PAGE
RAGE
SAGE
WAGE
NEW AGE
art is
vision,
aesthetics is
politics
An objective and testable world
or
A chaotic and unpredictable world
knowledge is
power"
Democracy of power
or
Privatization of knowledge
man is
anti-entropic
What is the
future of
man
in a world
without work?
A goal directed hierarchy
or
A pleasure directed anarchy
A natural ecology
or
An artificial universe
communication is
infection
Hygienic electronic communication
or
Viral transmission by sticky stamps
In an objective universaly available multiple-choice menu system
-acceptance (use it)
-expansion (beat it)
-destruction (sweep it)
may be the
only possible
strategies within
the electronic vacuum cleaner
and
the exchange of aesthetic strategies
may be the only possible human activity within
The John Cage Adventure Program
Trevor Batten
Amsterdam
(date unknown)